Dash | |
---|---|
Properties
| |
Usage | At-will |
Action | Minor |
Type | Move |
Effect | You can move up to two squares. You become off-balance. |
Learning
| |
Innate in | Rogue |
Level required | 1 |
Trait required | Agility 6 |
"With quickened steps, you cover twice as much ground, but lose your stable stance."
Notes[]
Dash is useful for all melee characters to charge in, or support characters to flee when in danger. With Sure-Footed, the character gets no penalty from using dash since they are immune to off-balance.
Dash is one of the few abilities that is both innate (in Rogues) and learnable (in other archetypes).
When a character dashes to a square which is occupied by an unnoticed enemy before stopping at another square, the enemy is revealed without cancelling the Dash. Unlike most other Move Abilities.